Starting late 2008; VentMob was a gaming community that provided game servers for popular games around that time, but focusing specifically on Garry's Mod.
This website was set-up almost ten years after the rise of VentMob to honour our shared history, fun moments, drama and tears of joy.
Below you can find a timeline with several important events in the VentMob history.
Below you can view a timeline of the VentMob history. If you get the feeling something is missing, be sure to post an issue on GitHub with the missing event or information and we'll correct it as soon as possible.
VentMob was founded by Clown, KiZai, Drewley, Wyvern, Chaz and Dank. The goal was to create a laid back or 'semi-serious' roleplaying server which were scarce at the time.
The name 'VentMob' stems from the communications software 'Ventrilo' which the originals founders used to communicate.
The semi-serious roleplaying gamemode was a modified version of Cider (by Conna Wiles). The map which the players used to roleplay on was originally rp_tb_city45_v01 (created by the Taco N' Banana community).
Joining in on the fun early, Lexi joins the forums and shows the community a boat-vehicle he is working on. Little did we know this coder would become the best thing to happen to VentMob.
Lexi overhauled, optimized and improved the Cider script and called it 'Applejack' (as a pun on Cider). With these changes the popularity of the VentMob gaming community skyrocketed and the community grew larger.
Around this time the map was changed to rp_evocity_v2d to allow Lexi's vehicle system to be used. Soon people were happily buying cars and racing through EvoCity.
Under the slogan "It's a dog eat dog world out there and these dogs have guns" a new gamemode was launched in the summer of 2009. The Experiment script by Conna Wiles was obtained and modified to fit the VentMob community.
VentMob's version of Experiment was unique and very popular, causing once more for an influx of new players in the community.
For a while VentMob launched it's own internet radio station. With several of the admins and members contributing to different time-slots.
A popular show on VentMob Radio was the 'Syff and Mori Show' where the two DJ's discussed topics and played chip-tune music whilst being physically separated by the Atlantic Ocean.
With the FIFA World Cup happening, Lexi thought it would be a fun idea to add a Vuvuzela weapon to the gamemode.
The sound a vuvuzela makes is particularly annoying and very soon after adding it to the server, people started to do nothing but blow the vuvuzela horn.
In an effort to decrease the eardrums of players being destroyed Lexi decided to add a random chance of the player exploding upon using the vuvuzela, rather than removing it. Many players unaware of this blew themselves up, sometimes losing their equipped items.
In the summer of 2011 after a declining player-base and dissatisfaction with the management; several administrators, including some of the original founders, left VentMob to start their own new community called 'Revolt Gaming'. Their intent was to make sure the donation funds would be put back into the community as much as possible, whilst sharing the PayPal details so that no single person was in control. With them most of the then active staff and members joined them on another adventure.
Around July of 2011 most admins from VentMob started to play with the idea of splitting of into our own community. By the end of August 2011 a domain was registered, the forums went live and most importantly: an updated version of Experiment was launched.
Revolt Gaming was an immediate success thanks to the help of a faithful community that switched from VentMob to us without a second thought.
Although the forums stayed relatively active, it seemed the servers were stagnating in popularity. Seemingly all admins lost interest in running a community at the same time. We spent too much time playing games and getting involved in real life adventures to actually maintain a server.
After a stern forum post by community members it was decided to end the beautiful run we had. After a rule-free day where everyone was given any amount of in-game cash and items they wanted, we shut down the server and went our own ways.
To this day seperate clusters of players still hang out in their own groups. Whether it's playing new games, or classics like Garry's Mod and EVE Online, they're still enjoying their time together.