Forum archive — a preserved copy of the VentMob forums (2008–2011), rebuilt from Wayback Machine captures. Skin: 2009 | 2011 · Back to the memorial

Thread: VentMob City | New Map?

Only part of this thread survives: 18 posts were captured (some pages are missing). Posts are shown in the order they were written.
  1. #10016280
    Dedicated Forum Spammer
    Join Date
    Dec 2008
    Posts
    416

    Re: VentMob City | New Map?

    Tj when pulling cars into public places only in certain places like a mall or something, have those spikey things that pop tires. Oh yeah! Make a mall with some stores. If you dont want to add 50 stores then make it one of those outdoor malls with like 5 stores.
    VOTE FOR STEPHANOV FOR BABYSITTER

  2. #10016281
    Donator
    Join Date
    Dec 2008
    Posts
    350

    Re: VentMob City | New Map?

    If you can make it so that it has DAY and Night and it can RAIN too, you are the best xD
    I'm not emo! Angry

  3. #10016284
    Super Donator
    Join Date
    Dec 2008
    Posts
    292

    Re: VentMob City | New Map?

    Ill try that JDog, same for you Rux, let me see what I can do.
    I just got this done in 10 minutes, I'm starting with a really ugly base of the city, so dont think you will have to walk in the VM server with pain in your eyes if this map is used ;P



    When I got the entire city done I will change textures, smoothen all stuff etc

  4. #10016288
    Donator
    Join Date
    Apr 2009
    Posts
    197

    Re: VentMob City | New Map?

    It would be cool if there was a road or big open place with a road that would lead a bit out of town and there would be another small town or similar there, make cars more useful and could enable more roleplay, I'm thinking like the industrial district, only a longer road, some stuff by the road with a open landscape, and except only a few big buildings there would be some appartments and shops.
    Alexander Godis

  5. #10016296
    Applejack Lead developer
    Join Date
    Dec 2008
    Posts
    1,105

    Re: VentMob City | New Map?

    something like this would be nice.

    all small blocks are houses, big blocks either side are compounds for rogue/renegades, four big blocks are malls on the ground floors with lots of houses, open meeting areas with walkways to each one on the first floor and the government HQ for one for the rest of the floors.
    No floors without rooms and no elevators please. Smiley
    I can do the four-malls section if you want.
    I code your babies.


  6. #10019484
    Super Donator
    Join Date
    Dec 2008
    Posts
    307

    Re: VentMob City | New Map?

    yea guys I'm really really sorry but I cant finish this map.. I already have not much time and it would take me way to long to finish this.. Im really sorry but I cant finish it. I gave the map and hope someone else is willing to finish it...  Cry

  7. #10019486
    Donator
    Join Date
    Mar 2009
    Posts
    308

    Re: VentMob City | New Map?

    yea guys I'm really really sorry but I cant finish this map.. I already have not much time and it would take me way to long to finish this.. Im really sorry but I cant finish it. I gave the map and hope someone else is willing to finish it...  Cry

    send it this way (don't listen to lexi)

  8. #10019488
    Applejack Lead developer
    Join Date
    Dec 2008
    Posts
    1,128

    Re: VentMob City | New Map?

    yea guys I'm really really sorry but I cant finish this map.. I already have not much time and it would take me way to long to finish this.. Im really sorry but I cant finish it. I gave the map and hope someone else is willing to finish it...  Cry

    send it this way (don't listen to lexi)
    If you can't find it, you don't deserve it
    (You don't deserve it anyway :3)
    I code your babies.


  1. #?
    Lost to time
    Missing posts

    More posts existed here

    The Wayback Machine never archived them.
    What you see above is everything that survived of this thread. The rest of the conversation is gone.

Users Browsing this Thread: 0 (0 members and 0 guests)