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Changing from NLR to RJS

#10002758
04-03-2009, 09:43 PM
camper carl
Newcomer
 
Join Date: Mar 2009
Posts: 6
Changing from NLR to RJS

Ok so as i know the server used the new life rule. Which in my experiance enables deathmatching and random money losses. The RJS (relative justice system) works alot better...

Say if person A kills person B, person B can kill person A as long as person A hasnt already been killed. Then once this has happened there is on fued much like NLR just you remember who killed you.
#10002762
04-03-2009, 10:27 PM
Jdog2360
Super Donator
 
Join Date: Dec 2008
Posts: 51
Re: Changing from NLR to RJS

It might work out, but that would just mean more killing and it would be hard to determine between person a killing person b and person b killing person a.
#10002763
04-03-2009, 10:44 PM
Vautaut
Global Moderator
 
Join Date: Dec 2008
Posts: 22
Re: Changing from NLR to RJS

Quote
Say if person A kills person B, person B can kill person A as long as person A hasnt already been killed.
This is the most ******** thing EVER. a kills b, b kills a, a kills b for killing a, it will go on forever and is ********.
#10002765
04-03-2009, 10:49 PM
KiZai
Administrator
 
Join Date: Nov 2008
Posts: 182
Re: Changing from NLR to RJS

Ok so as i know the server used the new life rule. Which in my experiance enables deathmatching and random money losses. The RJS (relative justice system) works alot better...

Say if person A kills person B, person B can kill person A as long as person A hasnt already been killed. Then once this has happened there is on fued much like NLR just you remember who killed you.

Thats not the RJS, that is just the absense of any rule. There are no benefits to it.

The NLR aims to stop exacly this behavious and when admins are on it is enforced. What you are explaining is a loophole into deathmatching, because after a while you could just kill anyone and say "they killed me first", even though they did it says ago. If the NLR is followed properly, it works:

New Life Rule (NLR):

When you die, you forget everything that has happened to you in the previous life; you do not know where you died or who killed you so you cannot seek revenge or immediately return to your scene of death. When you are released from jail you also start a new life (unless you are broken out of jail) so the same ruleset must be followed.

-KiZai

As written in the rules thread.

-KiZai
__________________
#10002774
05-03-2009, 04:58 PM
camper carl
Newcomer
 
Join Date: Mar 2009
Posts: 6
Re: Changing from NLR to RJS

Look if person A kills person B person B has the choice to kill person A so long as person A hasnt already died. One person B dies again or person A dies it goes back to normal.

YOU DONT REMEMBER ANYTHING APART FROM THE KILLER
#10002776
05-03-2009, 05:37 PM
Skipper
Donater || PSPro
 
Join Date: November 28, 2008
Posts: 316
Re: Changing from NLR to RJS

Yes, in theory it would work, but can you not see the opportunity for hundreds of random DMs?

It is a lot easier to keep the NLR rather than teach everyone what RJS is. It is very longwinded to explain, as opposed to 'If someone kills you, that's it. Your character doesn't remember. Cos he's dead.'

And typing all in caps is obviously cruise control for cool.

Oh yeah, NLR still allows avenging of your death by someone else who saw it happen, as long as there is a valid roleplay reason.
Last Edit: March 05, 2009, 05:39:48 PM by Skipper
__________________
#10002780
05-03-2009, 05:57 PM
camper carl
Newcomer
 
Join Date: Mar 2009
Posts: 6
Re: Changing from NLR to RJS

Im glad someone noticed Cheesy


Theres a server im a admin on which uses RJS and doesnt have and random killing.

ive done some research and i think your right for now.
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