Contraband Destruction
Destroying contraband seems to be the source of a few problems on the server. Many times people will destroy a persons contraband leaving the person angry and confused. They will often question or ask who destroyed it in OOC and then proceed to metagame and flame the people that raided them etc...
Ventmob is an RP server. Not a server that was created for raiding people. Raiding people is basically all that is done on the server to gain income/weapons/items/etc...
I don't know if these ideas are good or not, but consider some other things as well.
Possibly making contraband indestructable, but instead a new item/tool that we can use to TEMPORARILY disable the contraband. Or make the contraband permanetly disabled unless a person uses a repair kit or something that has a 50 percent chance of working, and if it does work they cannot use another one for 2-5 minutes. When a person disables the contraband, they still gain a random amount of money from it.
Im not sure if the contraband system is going to be taken out when the new drug mod is released, but if it is then totally disregard this idea. I'm just thinking that many problems on the server are caused by people losing their contraband.
How about possibly making the contraband have a 80 percent chance of being disabled and a 20 percent chance of being completely destroyed?
This idea is open to suggestions etc...but if the contraband system is going to be removed then just ignore this thread


