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Thread: Some Ideas

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  1. #1 · #41046
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    Some Ideas

    These are a few Ideas I came up with to help out with some of the problems I have had that I think every one might enjoy.

    Cops w/Guns:When playing as a cop you don't get gun unless if your the police commissioner. I never see any one play as the Quartermaster. The golck 17 you get as the commissioner has a ton of recoil and I believe the class should get something like an Degale and regular cops get 5-7 cause rebels always have AK47s and Shotguns. And with giving free guns to cops it helps them stand a chance.

    Food:I know this has been brought up a lot but 2 food items is gets kind of boring after a while. And the Hunger timer is very annoying I would get hungry like every 1-2 minutes. I think we should only get hungry every 10-15 minutes but make food more expensive.

    Class count: The rebels can have like 64 people which is the max people aloud to be on the server. Including the commissioner there can only be 11 cops total. Compared to heavily armed rebels (the most rebels I have seen was 27). I believe the cop max should increase to some thing like 15 or 20 and the rebel max decrease to 25 or 20

    Mayor timer: I have played as the mayor 2 times but I didn't see a timer (so can you be mayor forever?). There are always people hogging the mayor slot and making the stupidest of laws. Like no driving or no eating WTF (saw that happen once, or that have could ave been a Dream IDK)

    Alarms: I always see cars getting stolen I believe cars should have alarms that go off when lock picks are used on cars.

    contraband: I don't use contraband a lot but when I do I find it annoying to reload it. I don think you should have to reload it.
    You hate sonic and sally because it is a hedgehog and a squirrel. But you support tails and a PLANT THING. WTF!!!111

  2. #2 · #41047
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    Quote:
    Originally Posted by JasonFtheCaptain View Post
    These are a few Ideas I came up with to help out with some of the problems I have had that I think every one might enjoy.

    Cops w/Guns:When playing as a cop you don't get gun unless if your the police commissioner. I never see any one play as the Quartermaster. The golck 17 you get as the commissioner has a ton of recoil and I believe the class should get something like an Degale and regular cops get 5-7 cause rebels always have AK47s and Shotguns. And with giving free guns to cops it helps them stand a chance.

    Food:I know this has been brought up a lot but 2 food items is gets kind of boring after a while. And the Hunger timer is very annoying I would get hungry like every 1-2 minutes. I think we should only get hungry every 10-15 minutes but make food more expensive.

    Class count: The rebels can have like 64 people which is the max people aloud to be on the server. Including the commissioner there can only be 11 cops total. Compared to heavily armed rebels (the most rebels I have seen was 27). I believe the cop max should increase to some thing like 15 or 20 and the rebel max decrease to 25 or 20

    Mayor timer: I have played as the mayor 2 times but I didn't see a timer (so can you be mayor forever?). There are always people hogging the mayor slot and making the stupidest of laws. Like no driving or no eating WTF (saw that happen once, or that have could ave been a Dream IDK)

    Alarms: I always see cars getting stolen I believe cars should have alarms that go off when lock picks are used on cars.

    contraband: I don't use contraband a lot but when I do I find it annoying to reload it. I don think you should have to reload it.
    All of your ideas are stupid, a) police with guns would cause mingey havoc, and the deagles the best gun (most expensive, w.e) in the server, so ha no, the police don't have guns for a reason, to stop mingery, deal with it.

    Foods fine, nothing needs to be changed.

    The mayor doesn't have a timer, and shouldn't have, it would cause good mayors to be replaced . they should only be removed by retiring/hostage/death.

    Alarms are already being made by Lexi

    Contraband is fine, you should have to refill it because otherwise it would screw alot up, ie, someone leaving contra prop blocked all night .

    Hush now, It will be over soon.

  3. #6 · #41048
    I spent $1,000,000 on an alien ballsack and all I got was this lousy title
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    I totally disagree with cops getting guns again when they spawn. They were removed for a reason, which was mostly abusing them.

    You say rebels always have AK's or shotguns, well.. cops can equip police weapons as well, it's not like that rebels spawn with those guns.

    Other stuff... as Mr.Scream mentioned.

  4. #3 · #41051
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    Quote:
    Originally Posted by Mr.Scream View Post
    All of your ideas are stupid, a) police with guns would cause mingey havoc, and the deagles the best gun (most expensive, w.e) in the server, so ha no, the police don't have guns for a reason, to stop mingery, deal with it.

    Foods fine, nothing needs to be changed.

    The mayor doesn't have a timer, and shouldn't have, it would cause good mayors to be replaced . they should only be removed by retiring/hostage/death.

    Alarms are already being made by Lexi

    Contraband is fine, you should have to refill it because otherwise it would screw alot up, ie, someone leaving contra prop blocked all night .

    Cops: Then lets make it so you have to be on the server for 2 weeks total before you can be an official and make it so the commissioner has a 5-7 and regular cops Glock 17s

    Contraband then make it so you don't have to reload after 5 times. Make it 9 or 10.
    You hate sonic and sally because it is a hedgehog and a squirrel. But you support tails and a PLANT THING. WTF!!!111

  5. #4 · #41052
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    Quote:
    Originally Posted by JasonFtheCaptain View Post
    Cops: Then lets make it so you have to be on the server for 2 weeks total before you can be an official and make it so the commissioner has a 5-7 and regular cops Glock 17s

    Contraband then make it so you don't have to reload after 5 times. Make it 9 or 10.
    No, as i've already said, guns can still be abused, no matter how bad they are, only one spawns with a gun, a bad gun, it will stay that way, as other cops will run round with glocks going "OLOL EAT LED U R FAIL!" understand?

    Contraband is fine, 5 is fine, it doesn't take long to refill. unless your a lazy twat.
    Hush now, It will be over soon.

  6. #8 · #41058
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    Quote:
    Originally Posted by JasonFtheCaptain View Post
    Cops w/Guns:When playing as a cop you don't get gun unless if your the police commissioner. I never see any one play as the Quartermaster.
    that's cuz no one ever want to buy from the quatermaster, they just either go to a gun dealer or just buy it from anyone they see
    wait, what? Signature? Ah just great, you want me to do one of these stupid thing?<br />yeah well, can't be arsed.

  7. #9 · #41076
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    No cops with guns, all you got was minges joining and going cop to PEW PEW PEW people in the face.

  8. #7 · #41096
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    Quote:
    Originally Posted by Cuttlefish View Post
    I totally disagree with cops getting guns again when they spawn. They were removed for a reason, which was mostly abusing them.

    You say rebels always have AK's or shotguns, well.. cops can equip police weapons as well, it's not like that rebels spawn with those guns.

    Other stuff... as Mr.Scream mentioned.

    And when a cop kills a rebel with a glock and then rebel has a shotgun? do you moan then?
    Красный медведь пробудился. и мир будет видеть его энергию

  9. #10 · #41104
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    I just want to know one thing.

    Are you from Denmark? (No hard feelings intended)

  10. #10 · #41106
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    Quote:
    Originally Posted by JotaDe View Post
    I just want to know one thing.

    Are you from Denmark? (No hard feelings intended)
    Everything I say, is only my opinion!

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