Forum archive — a preserved copy of the VentMob forums (2008–2011), rebuilt from Wayback Machine captures. Skin: 2009 | 2011 · Back to the memorial

Thread: NON-VIOLENT players forum.

Only part of this thread survives: 15 posts were captured (some pages are missing). Posts are shown in the order they were written.
  1. #10028687
    Super Donator
    Join Date
    March 07, 2009
    Posts
    38

    NON-VIOLENT players forum.

    I believe the main reason for killing, raids and such is because there is no alternative to that besides making money to buy what? guns.

    We need a plethora of new non-violent ideas and jobs to incorporate into the new server as our first step to stopping DM and revolutionizing the server for the better. making the guns more expensive helps yes, but when there is little to do but kill people will find a way. please post ANY ideas toward this cause.

    and if the admins like this idea we can keep this thread running for awhile and get lotsa ideas flowing.

    Here are a few off the top of my head.

    1. More food types: Whenever im a chef and make a cool looking farmers market, all i can sell is chinese takeout and beans. exciting. I would like more variety like bananas, oranges, melons, and custom food models too would help. For a creative player like me this would be a blast.

    1 1/2 : Instead of ordering shipments of the food you would buy shipments of ingredients and use a stove and such to cook up the food. (the CSS food pile model might come in handy) like crates of certain ingredients, or shipments of many. For me this would be very fun.

    2. Diseases: Random or Contagious! this would give doctors more of a purpose because most people die or sleep to heal themselves. These diseases would not go away unless you were A. killed by it. or B. Cured... They could have effects like blurred/bloomed/loss of vision, low stamina, low health, low speed, talking time limits and so on. Some new drugs would have to be coded in like painkillers for temporary satisfaction. Also gunshot wounds must be attended to, or led poisoning and such.

    3. PCs: I saw these might be incorporated from Lexi's whiteboard (XD) so we could have techs that repair them and sell the parts and programs.

    4. Cabbies: A custom Cab model and car would have to be coded in, but a fast cheap service to get around evocity might come in handy.

    5. Fun stuffs: Hats? maybe funny weapons like rubber hammers n shit that are humorous but not dangerous. Someone who makes a business in this would be quite popular.

    thats all i have for now. please post on here!!! any ideas help even if you get a big fat NO from Lexi. (that happens alot) (XD) 
    In my perfect world... The sun would be a strobe light.

  2. #10028689
    Applejack Lead Developer
    Join Date
    Dec 2008
    Posts
    1,507

    Re: NON-VIOLENT players forum.

    More food, laptops and paintball guns are certainly planned.
    I code your babies.


  3. #10028690
    Super Donator
    Join Date
    Apr 2009
    Posts
    278

    Re: NON-VIOLENT players forum.

    More food - Yes please. With new effects (weak drugs?)
    Ingredients - Maybe...
    Diseases - Hell yes!! +, how about this: You can only heal yourself when a doctor assists you? You could build a hospital or become a field medic... would eradicate the dumb instant-heal medkits if you have to let them administer by a doc
    PC - Coming
    Cabbies - You can already do a taxi service, but custom models would be win
    Hats - No
    Quality > Quantity

    (That's me and a guy from Saltatio Mortis, great music btw :x )

  4. #10028695
    Applejack Lead Developer
    Join Date
    Dec 2008
    Posts
    1,507

    Re: NON-VIOLENT players forum.

    Another thing vaugely planned was to have an 'apply' button that would do things like force food into prisoner's mouths or in this case, heal the person infront of you. If a doctor did it, it would be twice as effective.
    I code your babies.


  5. #10028697
    Banned
    Join Date
    Mar 2009
    Posts
    438

    Re: NON-VIOLENT players forum.

    Another thing vaugely planned was to have an 'apply' button that would do things like force food into prisoner's mouths or in this case, heal the person infront of you. If a doctor did it, it would be twice as effective.
    its already implemented in blueprint :3

  6. #10028704
    Applejack Lead Developer
    Join Date
    Dec 2008
    Posts
    1,507

    Re: NON-VIOLENT players forum.

    Another thing vaugely planned was to have an 'apply' button that would do things like force food into prisoner's mouths or in this case, heal the person infront of you. If a doctor did it, it would be twice as effective.
    its already implemented in blueprint :3
    that'll make it muchachas easier then.
    I code your babies.


  7. #10028708
    Complete and utter
    Join Date
    Mar 2009
    Posts
    204

    Re: NON-VIOLENT players forum.

    buy ingredients and a cooker so cooking would go lile this

    • chef buys cooker
    • chef buys ingredients
    • chef puts ingredients in cooker and waits 10 seconds
    • Food is spawned

    you could do this with other classes to for example

    • Gun dealer buys gun casing
    • Gun dealer buys empty shells
    • gun dealer buys mechanics
    • gun dealer buys gun powder
    • gun dealer combines gun powder with empty shells to make bullet
    • gun dealer combines mechanic with gun casing to make empty gun
    • gun dealer combines bullets with empty gun to make loaded gun

  8. #10028714
    Highly Respected Member
    Join Date
    Apr 2009
    Posts
    231

    Re: NON-VIOLENT players forum.

    said like that, it seriously looks like ideas you've taken from Garry's mod survival mod xD

  9. #10028728
    Newcomer
    Posts
    21

    Re: NON-VIOLENT players forum.

    said like that, it seriously looks like ideas you've taken from Garry's mod survival mod xD

    Just thinking that myself, but I like it anyways

  10. #10028739
    Dedicated Poster
    Join Date
    Feb 2009
    Posts
    1,475

    Re: NON-VIOLENT players forum.

    I like the diseases idea, I've been annoying lexi with ideas for the doctor class because the class seriously needs to be expanded... it has a lot of potential really.
    we are like twigs, alone we can easily be broken but together we are like a mighty fagot

    ***⋅ot
      /ˈfægət/ Show Spelled Pronunciation [***-uht] Show IPA
    –noun
    1.    a bundle of sticks, twigs, or branches bound together and used as fuel, a fascine, a torch, etc.

Users Browsing this Thread: 7 (4 members and 3 guests)

Adam, CheeseCake5113, Crusader, L3w1s